Icecrown Raid Guide: Lady Deathwhisper
Yesterday,we discussed the raid strategies for Lord Marrowgar, the first boss of the instance.Today we will take a look at the second boss of the Lower Spire, Lady Deathwisper. Lady Deathwisper is the second boss of Icecrown and consists of mainly spawns of adds. Depending on which raid mode you are in, 10 or 25, there will be a different amount of adds. On 10 man, adds will only spawn on one side at a time, starting on the left and then moving to the right next. On 25 man, adds spawn from both sides and in the back as well which is something you must look out for.
Mechanics
Her first mechanic that you need to know about is her Mana Barrier. This ability allows her to absorb any incoming damage and the damage taken will be put into her mana pool. Once her mana drops to zero.
The second ability is her shadow bolts and death and decay which are periodically cast. Shadow bolt is just a single-target spell that hits a random member and Death and Decay places a large AoE on the ground that players must step out of.
The main mechanic of this fight which we noted on before, are the adds that spawn periodically. There are two different types of adds, one is a caster and the other is a melee. Every now and then she can “Empower†one of the adds which makes them in a sense, stronger.
Cult Fanatic – Melee (When reanimated, will be immune to physical damage and will be need to be killed by magic users).
When they cast Dark Transformation, the tank should kite this add.
Cult Adherent – Caster (When reanimated, will be immune to magic damage and will be need to be killed by physical users).
Here last ability is Touch of Insignificance which is a debuff placed on the tank on phase two which will reduce threat by 20%, stacks up to 5 times. The offtank should tank when it reaches 3.
Strategy
This encounter is a very simple fight and requires only that people kill the adds at the right time. On 10 man, there should be no problem killing the adds as they spawn, have the tank pick them up. Melee kill the casters and casters kill the melee adds. On 25 man, you will need three tanks, one for each side and one in the back which spawns one more add. Once all the adds are the dead, DPS can proceed to killing the boss, or draining her shields.
Once her shields are drained, no new adds will spawn and players will have a couple new things to worry about. First of all, she casts Touch of Insignificance on the current tank, the two tanks need to taunt at three stacks to avoid not gaining aggro.
The second thing you need to look out for are the Frostbolts that she casts, which need to be interrupted. They hit hard on lesser geared tanks and can kill them in one shot if she follows up with a quick melee swing after.
Lastly, all players should avoid are Vengeful Shades that fly around, they deal Shadowfrost damage to players within 15 yards when they blow up and can cause deaths if timed with a frostbolt volley. Just move away before they blow up and it should be fine.
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