Warlock raiding talent build in wow 3.3.3

I’m not going to fill your head with numbers this time, flash a graph in your face and tell you that one spec is better than the other. Basically, When all three warlock talent trees dps for about 200-300 of each other, which spec you use is almost entirely dependent on which one your favor [...]

Restoration shaman talent build,glyphs and some basics in wow 3.3.3

Part 1: Talent builds and glyphs
The most popular build and the one I personally use for raiding is the following:(0/16/55)

It has everything a restoration shaman may want and it’s very similar to the other (0/16/55)build which I would also recommend, and the only difference between these two builds is, as you can see, is 3 [...]

Balance druid PVE dps talent build in wow 3.3.3

This is a compendium of mookin balance druid talent and glyphs information on raiding.

The Spec
This leaves 5 points. Fill them in the following order:
* Intensity: put points in as necessary to alleviate any mana concerns (unlikely that you’ll need this unless you’re quite undergeared and missing Replenishment). Note: if you’re not using 2T9, you should [...]

Mage raiding specs in Wow 3.3.3

Arranged in approximate order of DPS. For single-target situations, arcane surpasses TtW fire; for fights with multiple targets, fire will likely out-perform arcane. FFB doesn’t pack quite the punch as TtW, but does decent damage and can provide some raid utility in the form of superior trash DPS and/or control; however, I don’t recommend it [...]

Assassination rogue talent build in Wow 3.3.3

Assassination is strong single target build Rogue build for PvE DPS. Just like Combat and Subtelty, keeping Slice and Dice active is important to an Assassination Rogue, but even more so are Poisons, Mulitate and Envenom.  In addition to these key abilities, there are damage increasing self buffs like Cold Blood and Hunger for Blood.  Today, I’ll dissect the [...]