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	<title>MMORPG news &#187; Shaman talents</title>
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		<title>Shaman talents preview in cataclysm</title>
		<link>http://www.videogamesclassical.com/shaman-talents-preview-in-cataclysm-2</link>
		<comments>http://www.videogamesclassical.com/shaman-talents-preview-in-cataclysm-2#comments</comments>
		<pubDate>Mon, 21 Jun 2010 02:40:38 +0000</pubDate>
		<dc:creator>dace</dc:creator>
				<category><![CDATA[Cataclysm related]]></category>
		<category><![CDATA[Elemental shaman]]></category>
		<category><![CDATA[enhancement Shaman]]></category>
		<category><![CDATA[Restoration shaman]]></category>
		<category><![CDATA[Shaman]]></category>
		<category><![CDATA[Shaman talents]]></category>

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		<description><![CDATA[Shaman &#8211; Elemental
Tier 1
Convection (5 ranks available) &#8211; Reduces the mana cost of your shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2/4/6/8/10%.
Concussion (5 ranks available) &#8211; Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and shock spells by 1/2/3/4/5%.
Tier 2
Call of Flame (3 ranks available) [...]


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			<content:encoded><![CDATA[<p><strong>Shaman &#8211; Elemental</strong></p>
<p>Tier 1</p>
<p>Convection (5 ranks available) &#8211; Reduces the mana cost of your shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2/4/6/8/10%.<br />
Concussion (5 ranks available) &#8211; Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and shock spells by 1/2/3/4/5%.<br />
Tier 2</p>
<p>Call of Flame (3 ranks available) &#8211; Increases the damage done by your Fire Totems and Fire Nova by 5/10/15% and damage done by your Lava Burst spell by 2/4/6%.<br />
Elemental Warding (3 ranks available) &#8211; Reduces all damage taken by 2/4/6%.<br />
Elemental Devastation (3 ranks available) &#8211; Your non-periodic offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3/6/9% for 10 seconds.<br />
Tier 3</p>
<p><span id="more-1346"></span>Reverberation (5 ranks available) &#8211; Reduces the cooldown of your shock spells and Wind Shear by 0.2/0.4/0.6/0.8/1 seconds.<br />
Elemental Focus (1 rank available) &#8211; After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.<br />
Elemental Fury (5 ranks available) &#8211; Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost and Nature spells by 20/40/60/80/100%.<br />
Tier 4</p>
<p>Improved Fire Nova (2 ranks available) &#8211; Increases the damage done by your Fire Nova by 10/20% and reduces the cooldown by 2/4 seconds.<br />
Eye of the Storm (3 ranks available) &#8211; Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, Lava Burst and Hex spells by 23/46/70%.<br />
Tier 5</p>
<p>Elemental Reach (2 ranks available) &#8211; Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3/6 yards, increases the radius of your Thunderstorm spell by 10/20%, and increases the range of your Flame Shock by 7/15 yards.<br />
Elemental Mastery (1 rank available; Requires 1 point in Elemental Focus; 3 min cooldown) &#8211; When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell haste for 15 seconds. Elemental Mastery shares a cooldown with Nature&#8217;s Swiftness.<br />
Unrelenting Storm (3 ranks available) &#8211; Regenerate mana equal to 4/8/12% of your intellect every 5 seconds, even while casting.<br />
Tier 6</p>
<p>Elemental Precision (3 ranks available) &#8211; Increases your chance to hit with Fire, Frost and Nature spells by 1/2/3% and increases your spell hit rating by an additional amount equal to 33/66/100% of your spirit.<br />
Lightning Mastery (5 ranks available; Requires 5 points in Elemental Fury) &#8211; Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.1/0.2/0.3/0.4/0.5 seconds.<br />
Tier 7</p>
<p>Storm, Earth and Fire (3 ranks available) &#8211; Reduces the cooldown of our Chain Lighting spell by .75/1.5/2.5 seconds. In addition, your Earthbind Totem has a 33/66/100% chance to root targets for 5 seconds when cast, and the periodic damage done by your Flame Shock is increased by 20/40/60%.<br />
Elemental Oath (2 ranks available; Requires 1 point in Elemental Mastery) &#8211; While Clearcasting from Elemental Focus is active, you deal 5/10% more spell damage. In addition, party and raid members within 100 yards receive a 3/5% bonus to their critical strike chance.<br />
Wrathful Totems [PH] (1 rank available) &#8211; Causes your Fire totems to increase the spell power of your party and raid memebers within 100 yards by 10%.<br />
Tier 8</p>
<p>Booming Echoes (2 ranks available) &#8211; Reduces the cooldown of your Flame Shock and Frost Shock spells by an additional 1/2 seconds, and increases the direct damage done by your Flame Shock and Frost spells by an additional 10/20%.<br />
Acute Overload (3 ranks available) &#8211; Increases the damage dealt by your Elemental Overload spells by 7/14/20%.<br />
Tier 9</p>
<p>Astral Shift (3 ranks available) &#8211; When stunned, feared or silenced you shift into the Astral Plane, reducing all damage taken by 10/20/30% for the duration of the stun, fear or silence effect.<br />
Earthquake (1 rank available; 20149 Mana, 35 yd range, 1.5 sec cast, 15 sec cooldown) &#8211; You cause the earth at the target location to tremble and break, dealing 267 Physical damage every 1 second to enemies within a 10-yard radius, with a 40% chance of knocking down affected targets. Lasts 10 seconds.<br />
Lava Flows (3 ranks available) &#8211; Increases the critical strike damage bonus of your Lava Burst spells by an additional 6/12/24%, and when your Flame Shock is dispelled your spell casting speed is increased by 10/20/30% for 6 seconds.<br />
Tier 10</p>
<p>Shamanism (5 ranks available) &#8211; Your Lightning Bolt and Chain Lightning spells gain an additional 4/8/12/16/20% and your Lava Burst gains an additional 5/10/15/20/25% of your bonus damage effects.<br />
Lava Surge (3 ranks available) &#8211; Gives your Flame Shock periodic damage ticks a 10/20/30% chance to reset the cooldown of your Lava Burst spell.<br />
Tier 11</p>
<p>Thunderstorm (1 rank available; 45 sec cooldown) &#8211; You call down a bolt of lightning, energizing you and damaging nearby enemies within 11 yards. Restores 8% mana to you and deals 1794 to 2038 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.</p>
<p><strong>Shaman &#8211; Enhancement</strong></p>
<p>Tier 1</p>
<p>Focused Strikes (5 ranks available) &#8211; Increases the damage dealt by your Primal Strike and Stormstrike abilities by 8/16/24/32/40%.<br />
Ancestral Knowledge (5 ranks available) &#8211; Increases your maximum mana by 3/6/9/12/15%.<br />
Tier 2</p>
<p>Improved Shields (3 ranks available) &#8211; Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Water Shield orbs by 5%, and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.<br />
Enhancing Totems (3 ranks available) &#8211; Increases the effect of your Strength of Earth and Flametongue Totems by 5/10/15%.<br />
Improved Ghost Wolf (2 ranks available) &#8211; Reduces the cast time of your Ghost Wolf spell by 1/2 seconds.<br />
Tier 3</p>
<p>Elemental Weapons (3 ranks available) &#8211; Increases the damage caused by your Windfury Weapon effect by 13/27/40%, the spell damage on your Flametongue Weapon by 10/20/30%, and the bonus healing on your Earthliving Weapon by 10/20/30%.<br />
Shamanistic Focus (1 rank available) &#8211; Reduces the mana cost of your shock spells by 45%.<br />
Toughness (5 ranks available) &#8211; Increases your stamina by 2/4/6/8/10%, and reduces the duration of movement slowing effects on you by 6/12/18/24/30%.<br />
Tier 4</p>
<p>Anticipation (3 ranks available) &#8211; Increases your chance to dodge by an additional 1/2/3%, and reduces the duration of all Disarm effects used against you by 16/25/50%. This does not stack with other Disarm duration-reducing effects.<br />
Flurry (5 ranks available) &#8211; Increases your attack speed by 6/12/18/24/30% for your next 3 swings after dealing a critical strike.<br />
Ancestral Swiftness (3 ranks available) &#8211; Increases movement speed by 5/10/15%. This does not stack with other movement speed increasing effects.<br />
Tier 5</p>
<p>Dual Wield (1 rank available) &#8211; Allows one-hand and off-hand weapons to be equipped in the off-hand.<br />
Searing Flames (5 ranks available) &#8211; Causes the Searing Bolts from your Searing Totem to have a 20/40/60/80/100% chance to set their targets aflame, dealing damage equal to the Searing Bolt&#8217;s impact damage over 15 seconds. Stacks up to 5 times.<br />
Tier 6</p>
<p>Dual Wield Specialization (3 ranks available; Requires 1 point in Dual Wield) &#8211; Increases your chance to hit while dual wielding by an additional 2/4/6%.<br />
Spirit Weapons (1 rank available) &#8211; Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.<br />
Frozen Power (2 ranks available) &#8211; Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and shock spells by 5% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 50/100% chance to root the target in ice for 5 seconds when used on targets at or further than 15 yards from you.<br />
Tier 7</p>
<p>Unleashed Rage (3 ranks available) &#8211; Increases your expertise by 3/6/9, and increases all party and raid members&#8217; attack power by 5/7/10% while within 100 yards of the shaman.<br />
Stormstrike (1 rank available; 1874 Mana, 8 sec cooldown) &#8211; Instantly attack with both weapons, dealing 132 to 133% weapon damage. In addition, the shaman&#8217;s Nature damage dealt to the target is increased by 20%. Lasts 15 seconds.<br />
Totemic Vigor (3 ranks available) &#8211; Increases the health of your totems by 3/7/10% or your maximum health.<br />
Tier 8</p>
<p>Static Shock (3 ranks available) &#8211; When you deal damage with melee attacks and abilities while having Lightning Shield active, you have a 2/4/6% chance to deal damage equal to a Lightning Shield orb without consuming a charge.<br />
Lava Lash (1 rank available; Requires 1 point in Dual Wield; 937 Mana, 10 sec cooldown) &#8211; You charge your off-hand weapon with lava, instantly dealing 150% off-hand weapon damage. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.<br />
Improved Stormstrike (2 ranks available; Requires 1 point in Stormstrike) &#8211; When you Stormstrike, you have a 50/100% chance to immediately gain 35% of your base mana.<br />
Tier 9</p>
<p>Mental Quickness (3 ranks available) &#8211; Reduces the mana cost of your instant cast shaman spells by 2/4/6%, and increases your spell power by an amount equal to 10/20/30% of your attack power.<br />
Shamanistic Rage (1 rank available; 1 min cooldown) &#8211; Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. This spell is usable while stunned. Lasts 15 seconds.<br />
Tier 10</p>
<p>Improved Lava Lash (3 ranks available; Requires 1 point in Lava Lash) &#8211; Increases the damage of your Lava Lash ability by 10/20/30%, and by an additional 7/14/20% for each of your applications of Searing Flames on the target, consuming those applications in the process.<br />
Maelstrom Weapon (5 ranks available) &#8211; When you deal damage with a melee weapon, you have a chance (higher than rank 1/2/3/4) to reduce the cast time of your next Lightning Bolt, Chain Lightning, Hex, or any healing spell by 20%. Stacks up to 5 times. Lasts 30 seconds.<br />
Tier 11</p>
<p>Feral Spirit (1 rank available; 2698 Mana, 3 min cooldown) &#8211; Summons two Spirit Wolves under the command of the Shaman, lasting 45 seconds.</p>
<p><strong>Shaman &#8211; Restoration</strong></p>
<p>Tier 1</p>
<p>Improved Healing Wave (5 ranks available) &#8211; Reduces the casting time of your Healing Wave and Greater Healing Wave spells by 0.1/0.2/0.3/0.4/0.5 seconds.<br />
Totemic Focus (5 ranks available) &#8211; Reduces the mana cost of your totems by 5/10/15/20/25%.<br />
Tier 2</p>
<p>Improved Reincarnation (2 ranks available) &#8211; Reduces the cooldown of your Reincarnation spell by 7/15 minutes and increases the amount of health and mana recovered when reincarnating by an additional 10/20%.<br />
Healing Grace (3 ranks available) &#8211; Reduces the threat generated by your healing spells by 5/10/15% and reduces the chance your helpful spells and damage-over-time effects will be dispelled by 10/20/30%.<br />
Tidal Focus (5 ranks available) &#8211; Reduces the mana cost of your healing spells by 1/2/3/4/5%.<br />
Tier 3</p>
<p>Improved Water Shield (3 ranks available) &#8211; You have a 33/66/100% chance to instantly gain mana as if you consumed a Water Shield Orb when you gain a critical effect from your Healing Wave or Riptide spells, a 20/40/60% chance when you gain a critical effect from your Lesser Healing Wave spell, and a 10/20/30% chance when you gain a critical effect from your Chain Heal spell.<br />
Healing Focus (3 ranks available) &#8211; Reduces the pushback suffered from damaging attacks while casting any shaman healing spells by 23/46/70%.<br />
Tidal Force (1 rank available; 3 min cooldown) &#8211; Increases the critical effect chance of your healing spells by 60%. Each critical heal reduces the chance by 20%. Lasts 20 seconds.<br />
Ancestral Healing (3 ranks available) &#8211; Reduces your target&#8217;s physical damage taken by 3/7/10% for 15 seconds after getting a critical effect from one of your healing spells.<br />
Tier 4</p>
<p>Restorative Totems (3 ranks available) &#8211; Increases the effect of your Mana Spring Totem by 7/12/20%, and increases the amount healed by your Healing Stream Totem by 15/30/45%.<br />
Focused Insight (5 ranks available) &#8211; After casting any shock spell, your next heal&#8217;s mana cost is reduced by 15/30/45/60/75% of the cost of the shock spell, and its healing effectiveness is increased by 5/10/15/20/25%.<br />
Tier 5</p>
<p>Healing Way (3 ranks available) &#8211; Increases the amount healed by your Healing Wave and Greater Healing Wave spells by 8/16/25%.<br />
Nature&#8217;s Swiftness (1 rank available; 2 min cooldown) &#8211; When activated, your next Nature spell with a base casting time less than 10 seconds becomes an instant cast spell. Nature&#8217;s Swiftness shares a cooldown with Elemental Mastery.<br />
Focused Mind (3 ranks available) &#8211; Reduces the duration of any Silence or Interrupt effects used against the shaman by 10/20/30%. This effect does not stack with other similar effects.<br />
Tier 6</p>
<p>Ancestral Resolve (2 ranks available) &#8211; Reduces damage taken while casting spells by 5/10%.<br />
Purification (5 ranks available) &#8211; Increases the effectiveness of your healing spells by 2/4/6/8/10%.<br />
Tier 7</p>
<p>Nature&#8217;s Guardian (5 ranks available) &#8211; Whenever a damaging attack brings you below 30% health, your maximum health is increased by 3/6/9/12/15% for 10 seconds, and your threat level towards the attacker is reduced. 30-second cooldown.<br />
Mana Tide Totem (1 rank available; Requires 3 points in Restorative Totems; 5 min cooldown, Tools: Water Totem) &#8211; Summons a Mana Tide Totem with 10% of the caster&#8217;s health at the feet of the caster for 12 seconds that restores 6% of total mana every 3 seconds to group members within 30 yards.<br />
Improved Cleanse Spirit (1 rank available; Requires 5 points in Purification) &#8211; Empowers your Cleanse Spirit spell to also remove a magic effect from a friendly target.<br />
Tier 8</p>
<p>Blessing of the Eternals (2 ranks available) &#8211; Increases the critical effect chance of your spells by 2/4%, and increases the chance to apply the Earthliving heal-over-time effect on the target by 40/80% when they are at or under 35% total health.<br />
Improved Chain Heal (2 ranks available) &#8211; Increases the amount healed by your Chain Heal spell by 10/20%.<br />
Nature&#8217;s Blessing (3 ranks available) &#8211; Increases your healing by an amount equal to 5/10/15% of your intellect.<br />
Tier 9</p>
<p>Ancestral Awakening (3 ranks available) &#8211; When you critically heal with a single-target direct heal, you summon an ancestral spirit to aid you, instantly healing the party or raid target with the lowest health within 40 yards for 10/20/30% of the amount healed.<br />
Earth Shield (1 rank available; 8635 Mana, 40 yd range) &#8211; Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 1609. This effect can only occur once every few seconds. 6 charges. Lasts 10 minutes. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.<br />
Improved Earth Shield (2 ranks available; Requires 1 point in Earth Shield) &#8211; Increases the amount of charges for your Earth Shield by 1/2, and increases the healing done by your Earth Shield by 5/10%.<br />
Tier 10</p>
<p>Tidal Waves (5 ranks available) &#8211; When you cast Chain Heal or Riptide, you have a 20/40/60/80/100% chance to lower the cast time of your Healing Wave spell by 30% and increase the critical effect chance of your Lesser Healing Wave spell by 25%, until two such spells have been cast. In addition, your Greater Healing Wave gains an additional 4/8/12/16/20% of your bonus healing effects and your Healing Wave and Lesser Healing Wave gain an additional 2/4/6/8/10% of your bonus healing effects.<br />
Tier 11</p>
<p>Riptide (1 rank available; 6590 Mana, 40 yd range, 6 sec cooldown) &#8211; Heals a friendly target for 2397 and another 3780 over 15 seconds. Your next Chain Heal cast on that primary target within 15 (yards, seconds?) will consume the heal-over-time effect and increase the amount of the Chain Heal by 25%.</p>


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		<title>Shaman talents preview in cataclysm</title>
		<link>http://www.videogamesclassical.com/shaman-talents-preview-in-cataclysm</link>
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		<pubDate>Thu, 10 Jun 2010 08:48:54 +0000</pubDate>
		<dc:creator>dace</dc:creator>
				<category><![CDATA[Cataclysm related]]></category>
		<category><![CDATA[Shaman]]></category>
		<category><![CDATA[Shaman talents]]></category>
		<category><![CDATA[Shaman talents preview]]></category>

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		<description><![CDATA[
Elemental Talent Tree 
Tier 1 (Left to Right)
Convection (5 ranks available)
Reduces the mana cost of your shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2/4/6/8/10%.
Concussion (5 ranks available)
Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and shock spells by 1/2/3/4/5%.
Tier 2 (Left to Right)

Call of Flame [...]


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			<content:encoded><![CDATA[<p><a href="http://www.videogamesclassical.com/wp-content/uploads/2010/06/shaman-talent-preview-in-cataclysm.jpg"><img class="aligncenter size-full wp-image-1328" title="shaman talent preview in cataclysm1" src="http://www.videogamesclassical.com/wp-content/uploads/2010/06/shaman-talent-preview-in-cataclysm1.jpg" alt="shaman talent preview in cataclysm1" width="400" height="321" /></a></p>
<p><strong><em>Elemental Talent Tree</em> </strong></p>
<p>Tier 1 (Left to Right)<br />
<strong><span id="more-1326"></span>Convection</strong> (5 ranks available)<br />
Reduces the mana cost of your shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2/4/6/8/10%.</p>
<p><strong>Concussion</strong> (5 ranks available)<br />
Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and shock spells by 1/2/3/4/5%.</p>
<p>Tier 2 (Left to Right)<br />
<strong><br />
Call of Flame</strong> (3 ranks available)<br />
Increases the damage done by your Fire Totems and Fire Nova by 5/10/15% and damage done by your Lava Burst spell by 2/4/6%.</p>
<p><strong>Elemental Warding</strong> (3 ranks available)<br />
Reduces all damage taken by 2/4/6%.</p>
<p><strong>Elemental Devastation</strong> (3 ranks available)<br />
Your non-periodic offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3/6/9% for 10 seconds.</p>
<p>Tier 3 (Left to Right)</p>
<p><strong>Reverberation</strong> (5 ranks available)<br />
Reduces the cooldown of your shock spells and Wind Shear by 0.2/0.4/0.6/0.8/1 seconds.</p>
<p><strong>Elemental Focus</strong> (1 rank available)<br />
After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.</p>
<p><strong>Elemental Fury</strong> (5 ranks available)<br />
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost and Nature spells by 20/40/60/80/100%.</p>
<p>Tier 4 (Left to Right)<br />
<strong><br />
Improved Fire Nova</strong> (2 ranks available)<br />
Increases the damage done by your Fire Nova by 10/20% and reduces the cooldown by 2/4 seconds.</p>
<p><strong>Eye of the Storm</strong> (3 ranks available)<br />
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, Lava Burst and Hex spells by 23/46/70%.</p>
<p>Tier 5 (Left to Right)</p>
<p><strong>Elemental Reach</strong> (2 ranks available)<br />
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3/6 yards, increases the radius of your Thunderstorm spell by 10/20%, and increases the range of your Flame Shock by 7/15 yards.</p>
<p><strong>Elemental Mastery</strong> (1 rank available) &#8211; Requires 1 point in Elemental Focus<br />
InstantÂ  3 min cooldown<br />
When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell haste for 15 seconds. Elemental Mastery shares a cooldown with Nature&#8217;s Swiftness.<br />
<strong><br />
Unrelenting Storm</strong> (3 ranks available)<br />
Regenerate mana equal to 4/8/12% of your intellect every 5 seconds, even while casting.</p>
<p>Tier 6 (Left to Right)</p>
<p><strong>Elemental Precision</strong> (3 ranks available)<br />
Increases your chance to hit with Fire, Frost and Nature spells by 1/2/3% and increases your spell hit rating by an additional amount equal to 33/66/100% of your spirit.</p>
<p><strong>Lightning Mastery</strong> (5 ranks available) &#8211; Requires 5 points in Elemental Fury<br />
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.1/0.2/0.3/0.4/0.5 seconds.</p>
<p>Tier 7 (Left to Right)</p>
<p><strong>Storm, Earth and Fire</strong> (3 ranks available)<br />
Reduces the cooldown of our Chain Lighting spell by .75/1.5/2.5 seconds. In addition, your Earthbind Totem has a 33/66/100% chance to root targets for 5 seconds when cast, and the periodic damage done by your Flame Shock is increased by 20/40/60%.</p>
<p><strong>Elemental Oath</strong> (2 ranks available) &#8211; Requires 1 point in Elemental Mastery<br />
While Clearcasting from Elemental Focus is active, you deal 5/10% more spell damage. In addition, party and raid members within 100 yards receive a 3/5% bonus to their critical strike chance.</p>
<p><strong>Wrathful Totems</strong> [PH] (1 rank available)<br />
Causes your Fire totems to increase the spell power of your party and raid memebers within 100 yards by 10%.<br />
**PH = Place Holder I&#8217;m guessing. Is that for the icon or for the actual talent?**</p>
<p>Tier 8 (Left to Right)</p>
<p><strong>Booming Echoes</strong> (2 ranks available)<br />
Reduces the cooldown of your Flame Shock and Frost Shock spells by an additional 1/2 seconds, and increases the direct damage done by your Flame Shock and Frost spells by an additional 10/20%.</p>
<p><strong>Acute Overload</strong> (3 ranks available)<br />
Increases the damage dealt by your Elemental Overload spells by 7/14/20%.</p>
<p>Tier 9 (Left to Right)</p>
<p><strong>Astral Shift</strong> (3 ranks available)<br />
When stunned, feared or silenced you shift into the Astral Plane, reducing all damage taken by 10/20/30% for the duration of the stun, fear or silence effect.</p>
<p><strong>Earthquake</strong> (1 rank available)<br />
20149 Mana 35 yd range<br />
1.5 sec cast 15 sec cooldown<br />
You cause the earth at the target location to tremble and break, dealing 267 Physical damage every 1 second to enemies within a 10-yard radius, with a 40% chance of knocking down affected targets. Lasts 10 seconds.</p>
<p><strong>Lava Flows</strong> (3 ranks available)<br />
Increases the critical strike damage bonus of your Lava Burst spells by an additional 6/12/24%, and when your Flame Shock is dispelled your spell casting speed is increased by 10/20/30% for 6 seconds.</p>
<p>Tier 10 (Left to Right)</p>
<p><strong>Shamanism</strong> (5 ranks available)<br />
Your Lightning Bolt and Chain Lightning spells gain an additional 4/8/12/16/20% and your Lava Burst gains an additional 5/10/15/20/25% of your bonus damage effects.</p>
<p><strong>Lava Surge</strong> (3 ranks available)<br />
Gives your Flame Shock periodic damage ticks a 10/20/30% chance to reset the cooldown of your Lava Burst spell.</p>
<p>Tier 11</p>
<p><strong>Thunderstorm</strong> (1 rank available)<br />
InstantÂ  45 sec cooldown<br />
You call down a bolt of lightning, energizing you and damaging nearby enemies within 11 yards. Restores 8% mana to you and deals 1794 to 2038 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.<br />
<em><br />
</em><strong><em>Enhancement Talent Tree</em> </strong></p>
<p>Tier 1 (Left to Right)</p>
<p><strong>Focused Strikes</strong> (5 ranks available)<br />
Increases the damage dealt by your Primal Strike and Stormstrike abilities by 8/16/24/32/40%.</p>
<p><strong>Ancestral Knowledge</strong> (5 ranks available)<br />
Increases your maximum mana by 3/6/9/12/15%.</p>
<p>Tier 2 (Left to Right)</p>
<p><strong>Improved Shields</strong> (3 ranks available)<br />
Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Water Shield orbs by 5%, and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.</p>
<p><strong>Enhancing Totems</strong> (3 ranks available)<br />
Increases the effect of your Strength of Earth and Flametongue Totems by 5/10/15%.</p>
<p><strong>Improved Ghost Wolf </strong>(2 ranks available)<br />
Reduces the cast time of your Ghost Wolf spell by 1/2 seconds.</p>
<p>Tier 3 (Left to Right)</p>
<p><strong>Elemental Weapons</strong> (3 ranks available)<br />
Increases the damage caused by your Windfury Weapon effect by 13/27/40%, the spell damage on your Flametongue Weapon by 10/20/30%, and the bonus healing on your Earthliving Weapon by 10/20/30%.</p>
<p><strong>Shamanistic Focus</strong> (1 rank available)<br />
Reduces the mana cost of your shock spells by 45%.</p>
<p><strong>Toughness</strong> (5 ranks available)<br />
Increases your stamina by 2/4/6/8/10%, and reduces the duration of movement slowing effects on you by 6/12/18/24/30%.</p>
<p>Tier 4 (Left to Right)<br />
<strong><br />
Anticipation</strong> (3 ranks available)<br />
Increases your chance to dodge by an additional 1/2/3%, and reduces the duration of all Disarm effects used against you by 16/25/50%. This does not stack with other Disarm duration-reducing effects.</p>
<p><strong>Flurry</strong> (5 ranks available)<br />
Increases your attack speed by 6/12/18/24/30% for your next 3 swings after dealing a critical strike.</p>
<p><strong>Ancestral Swiftness</strong> (3 ranks available)<br />
Increases movement speed by 5/10/15%. This does not stack with other movement speed increasing effects.</p>
<p>Tier 5 (Left to Right)</p>
<p><strong>Dual Wield</strong> (1 rank available)<br />
Allows one-hand and off-hand weapons to be equipped in the off-hand.</p>
<p><strong>Searing Flames</strong> (5 ranks available)<br />
Causes the Searing Bolts from your Searing Totem to have a 20/40/60/80/100% chance to set their targets aflame, dealing damage equal to the Searing Bolt&#8217;s impact damage over 15 seconds. Stacks up to 5 times.</p>
<p>Tier 6 (Left to Right)</p>
<p><strong>Dual Wield Specialization</strong> (3 ranks available) &#8211; Requires 1 point in Dual Wield<br />
Increases your chance to hit while dual wielding by an additional 2/4/6%.</p>
<p><strong>Spirit Weapons</strong> (1 rank available)<br />
Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.</p>
<p><strong>Frozen Power</strong> (2 ranks available)<br />
Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and shock spells by 5% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 50/100% chance to root the target in ice for 5 seconds when used on targets at or further than 15 yards from you.</p>
<p>Tier 7 (Left to Right)</p>
<p><strong>Unleashed Rage</strong> (3 ranks available)<br />
Increases your expertise by 3/6/9, and increases all party and raid members&#8217; attack power by 5/7/10% while within 100 yards of the shaman.</p>
<p><strong>Stormstrike</strong> (1 rank available)<br />
1874 Mana Melee Range</p>
<p>Instant cast 8 sec cooldown<br />
Requires Melee Weapon<br />
Instantly attack with both weapons, dealing 132 to 133% weapon damage. In addition, the shaman&#8217;s Nature damage dealt to the target is increased by 20%. Lasts 15 seconds.</p>
<p><strong>Totemic Vigor </strong>(3 ranks available)<br />
Increases the health of your totems by 3/7/10% or your maximum health.</p>
<p>Tier 8 (Left to Right)</p>
<p><strong>Static Shock</strong> (3 ranks available)<br />
When you deal damage with melee attacks and abilities while having Lightning Shield active, you have a 2/4/6% chance to deal damage equal to a Lightning Shield orb without consuming a charge.</p>
<p><strong>Lava Lash</strong> (1 rank available) &#8211; Requires 1 point in Dual Wield<br />
937 Mana Melee Range<br />
Instant cast 10 sec cooldown<br />
Requires Melee Weapon<br />
You charge your off-hand weapon with lava, instantly dealing 150% off-hand weapon damage. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.</p>
<p><strong>Improved Stormstrike</strong> (2 ranks available) &#8211; Requires 1 point in Stormstrike</p>
<p>When you Stormstrike, you have a 50/100% chance to immediately gain 35% of your base mana.</p>
<p>Tier 9 (Left to Right)</p>
<p><strong>Mental Quickness</strong> (3 ranks available)<br />
Reduces the mana cost of your instant cast shaman spells by 2/4/6%, and increases your spell power by an amount equal to 10/20/30% of your attack power.<br />
<strong><br />
Shamanistic Rage</strong> (1 rank available)<br />
InstantÂ  1 min cooldown<br />
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. This spell is usable while stunned. Lasts 15 seconds.</p>
<p>Tier 10 (Left to Right)</p>
<p><strong>Improved Lava Lash</strong> (3 ranks available) &#8211; Requires 1 point in Lava Lash<br />
Increases the damage of your Lava Lash ability by 10/20/30%, and by an additional 7/14/20% for each of your applications of Searing Flames on the target, consuming those applications in the process.</p>
<p><strong>Maelstrom Weapon</strong> (5 ranks available)<br />
When you deal damage with a melee weapon, you have a chance (higher than rank 1/2/3/4) to reduce the cast time of your next Lightning Bolt, Chain Lightning, Hex, or any healing spell by 20%. Stacks up to 5 times. Lasts 30 seconds.</p>
<p>Tier 11</p>
<p><strong>Feral Spirit</strong> (1 rank available)<br />
2698 Mana<br />
Instant cast 3 min cooldown<br />
Summons two Spirit Wolves under the command of the Shaman, lasting 45 seconds.</p>
<p><em><strong>Restoration Talent Tree </strong></em></p>
<p>Tier 1 (Left to Right)</p>
<p><strong>Improved Healing Wave</strong> (5 ranks available)<br />
Reduces the casting time of your Healing Wave and Greater Healing Wave spells by 0.1/0.2/0.3/0.4/0.5 seconds.</p>
<p><strong>Totemic Focus</strong> (5 ranks available)<br />
Reduces the mana cost of your totems by 5/10/15/20/25%.</p>
<p>Tier 2 (Left to Right)</p>
<p><strong>Improved Reincarnation</strong> (2 ranks available)<br />
Reduces the cooldown of your Reincarnation spell by 7/15 minutes and increases the amount of health and mana recovered when reincarnating by an additional 10/20%.</p>
<p><strong>Healing Grace</strong> (3 ranks available)<br />
Reduces the threat generated by your healing spells by 5/10/15% and reduces the chance your helpful spells and damage-over-time effects will be dispelled by 10/20/30%.</p>
<p><strong>Tidal Focus</strong> (5 ranks available)<br />
Reduces the mana cost of your healing spells by 1/2/3/4/5%.</p>
<p>Tier 3 (Left to Right)</p>
<p><strong>Improved Water Shield</strong> (3 ranks available)<br />
You have a 33/66/100% chance to instantly gain mana as if you consumed a Water Shield Orb when you gain a critical effect from your Healing Wave or Riptide spells, a 20/40/60% chance when you gain a critical effect from your Lesser Healing Wave spell, and a 10/20/30% chance when you gain a critical effect from your Chain Heal spell.</p>
<p><strong>Healing Focus</strong> (3 ranks available)<br />
Reduces the pushback suffered from damaging attacks while casting any shaman healing spells by 23/46/70%.</p>
<p><strong>Tidal Force</strong> (1 rank available)<br />
InstantÂ  3 min cooldown<br />
Increases the critical effect chance of your healing spells by 60%. Each critical heal reduces the chance by 20%. Lasts 20 seconds.</p>
<p><strong>Ancestral Healing</strong> (3 ranks available)<br />
Reduces your target&#8217;s physical damage taken by 3/7/10% for 15 seconds after getting a critical effect from one of your healing spells.</p>
<p>Tier 4 (Left to Right)<br />
<strong><br />
Restorative Totems</strong> (3 ranks available)<br />
Increases the effect of your Mana Spring Totem by 7/12/20%, and increases the amount healed by your Healing Stream Totem by 15/30/45%.</p>
<p>Focused Insight (5 ranks available)<br />
After casting any shock spell, your next heal&#8217;s mana cost is reduced by 15/30/45/60/75% of the cost of the shock spell, and its healing effectiveness is increased by 5/10/15/20/25%.</p>
<p>Tier 5 (Left to Right)<br />
<strong><br />
Healing Way</strong> (3 ranks available)<br />
Increases the amount healed by your Healing Wave and Greater Healing Wave spells by 8/16/25%.</p>
<p><strong>Nature&#8217;s Swiftness</strong> (1 rank available)<br />
InstantÂ  2 min cooldown<br />
When activated, your next Nature spell with a base casting time less than 10 seconds becomes an instant cast spell. Nature&#8217;s Swiftness shares a cooldown with Elemental Mastery.</p>
<p><strong>Focused Mind</strong> (3 ranks available)<br />
Reduces the duration of any Silence or Interrupt effects used against the shaman by 10/20/30%. This effect does not stack with other similar effects.</p>
<p>Tier 6 (Left to Right)</p>
<p><strong>Ancestral Resolve </strong>(2 ranks available)<br />
Reduces damage taken while casting spells by 5/10%.</p>
<p><strong>Purification</strong> (5 ranks available)<br />
Increases the effectiveness of your healing spells by 2/4/6/8/10%.</p>
<p>Tier 7 (Left to Right)</p>
<p><strong>Nature&#8217;s Guardian</strong> (5 ranks available)<br />
Whenever a damaging attack brings you below 30% health, your maximum health is increased by 3/6/9/12/15% for 10 seconds, and your threat level towards the attacker is reduced. 30-second cooldown.</p>
<p><strong>Mana Tide Totem</strong> (1 rank available) &#8211; Requires 3 points in Restorative Totems<br />
InstantÂ Â  5 min cooldown<br />
Tools: Water Totem:<br />
Summons a Mana Tide Totem with 10% of the caster&#8217;s health at the feet of the caster for 12 seconds that restores 6% of total mana every 3 seconds to group members within 30 yards.</p>
<p><strong>Improved Cleanse Spirit</strong> (1 rank available) &#8211; Requires 5 points in Purification<br />
Empowers your Cleanse Spirit spell to also remove a magic effect from a friendly target.</p>
<p>Tier 8 (Left to Right)</p>
<p><strong>Blessing of the Eternals</strong> (2 ranks available)<br />
Increases the critical effect chance of your spells by 2/4%, and increases the chance to apply the Earthliving heal-over-time effect on the target by 40/80% when they are at or under 35% total health.<br />
<strong><br />
Improved Chain Heal</strong> (2 ranks available)<br />
Increases the amount healed by your Chain Heal spell by 10/20%.</p>
<p><strong>Nature&#8217;s Blessing</strong> (3 ranks available)<br />
Increases your healing by an amount equal to 5/10/15% of your intellect.</p>
<p>Tier 9 (Left to Right)</p>
<p><strong>Ancestral Awakening</strong> (3 ranks available)<br />
When you critically heal with a single-target direct heal, you summon an ancestral spirit to aid you, instantly healing the party or raid target with the lowest health within 40 yards for 10/20/30% of the amount healed.<br />
<strong><br />
Earth Shield</strong> (1 rank available)<br />
8635 Mana 40 yd range<br />
Instant cast<br />
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 1609. This effect can only occur once every few seconds. 6 charges. Lasts 10 minutes. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.<br />
<strong><br />
Improved Earth Shield</strong> (2 ranks available) &#8211; Requires 1 point in Earth Shield<br />
Increases the amount of charges for your Earth Shield by 1/2, and increases the healing done by your Earth Shield by 5/10%.</p>
<p>Tier 10<br />
<strong><br />
Tidal Waves</strong> (5 ranks available)<br />
When you cast Chain Heal or Riptide, you have a 20/40/60/80/100% chance to lower the cast time of your Healing Wave spell by 30% and increase the critical effect chance of your Lesser Healing Wave spell by 25%, until two such spells have been cast. In addition, your Greater Healing Wave gains an additional 4/8/12/16/20% of your bonus healing effects and your Healing Wave and Lesser Healing Wave gain an additional 2/4/6/8/10% of your bonus healing effects.</p>
<p>Tier 11</p>
<p><strong>Riptide</strong> (1 rank available)<br />
6590 ManaÂ  40 yd range<br />
Instant castÂ  6 sec cooldown<br />
Heals a friendly target for 2397 and another 3780 over 15 seconds. Your next Chain Heal cast on that primary target within 15 (yards, seconds?) will consume the heal-over-time effect and increase the amount of the Chain Heal by 25%.</p>


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