Useful warrior macros in wow 3.3

Shield Wall

Uses Shield Wall if you are in Defensive Stance and have a shield equiped. If you are not in Defensive Stance it will switch you to Defensive and equip a one hander and shield of your choosing (Fill in the brackets with the name of your equipment.

#showtooltip Shield Wall
/cast [stance:2,equipped:shields] Shield Wall; [stance:1/3] Defensive Stance
/stopmacro [equipped:shields]
/equip [YOUR 1H WEAPON]
/equip YOUR SHIELD

Retaliation/Recklessness/Shield Wall

Simple macro to save keybinding space, one key that uses any of your “Big” cooldowns in their respective stances.

/cast [stance:1] Retaliation; [stance:2] Shield Wall; [stance:3] Recklessness

Warrior Self Healing

Using this will pop your battlemaster trinket, healthstone, and enraged regeneration all at the same time.

#showtooltip Battlemaster’s Conviction
/use Battlemaster’s Conviction
/use Fel Healthstone
/cast Enraged Regeneration

Draenei Warrior Self Healing

Using this will pop your battlemaster trinket, healthstone, gift of the naruu, and enraged regeneration all at the same time.

#showtooltip Battlemaster’s Conviction
/use Battlemaster’s Conviction
/use Fel Healthstone
/cast [target=you] Gift of the Naaru(Racial)
/cast Enraged Regeneration

Equip 2 x 2 Hander

This is a simple macro for when your Titan’s Grip specced that will equip both your 2h weapons in the right hand again even if you have a shield or another weapon set equiped. You will have to fill in the appropriate places with the name of your weapons.

/equipslot 16 [NAME OF YOUR MAINHAND]
/equipslot 17 [NAME OF YOUR OFFHAND]

One Key Battle Stance/Charge/Overpower

Goes Battle if not already, Charges if out of combat, and tries to Overpower when in combat. Replaces 3 buttons perfectly… It’s a rare double-ability macro in that it cannot “screw up” what you intended to do, as the range and combat state differences are both mutually exclusive circumstances and both strictly require Battle Stance. Also acts as regular Battle Stance key with 1 push.

#showtooltip
/cast [nostance:1] Battle Stance; [nocombat] Charge; Overpower

Bladestorm Start/End

Casts bladestorm on first use, cancel’s it on second. Useful to avoid CC or get a clutch Pummel or Execute.
#showtooltip Bladestorm /cancelaura Bladestorm /cast Bladestorm

#showtooltip Bladestorm
/cancelaura Bladestorm
/cast Bladestorm

Defensive/Sword and Board

Quickly shifts to Defensive Stance and equips your sword and shield.

/cast [stance:1/3]Defensive Stance
/equip [YOUR1HNAME]
/equip [YOURSHIELDNAME]

Berserker/2 Hander

Quickly shifts back to Berserker Stance and equips your 2 handed weapon.

/cast [stance:1/2]Berserker Stance
/equip [YOUR2HNAME]

Intervene

Allows you to Intervene a friendly player without losing your target. You can also Intervene with the same button just by targeting who you want to Intervene.

/cast [nostance:2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene

Intercept/Intercept Focus

Intercepts your target. If used in combination with the shift key it will Intercept your Focus target.

#showtooltip Intercept
/cast [target=focus, modifier:shift] Intercept; Intercept

Charge/Intercept

If you are in combat this will ensure you are in Berseker stance and intercept. If you are out of combat it will ensure you are in Battle stance and charge. The icon will change to whatever skill is to be used.

#show [combat] Intercept; Charge
/cast [stance:1/2,combat] Berserker Stance;

[stance:3,combat] Intercept; [stance:2/3,nocombat] Battle Stance; [stance:1,nocombat] Charge
/stopcasting

Charge/Intercept Hamstring

Charges if you are out of combat and intercepts if you are in combat. Tapping the same button after a charge/intercept will hamstring your target.

#show [combat] Intercept; Charge
/cast [nocombat,stance:1] Charge; [combat,stance:3]

Intercept; [nocombat,nostance:1] Battle Stance;

[combat,nostance:3] Berserker Stance
/stopcasting
/cast [stance:1/3] Hamstring

Easy Overpower

Switch to Battle stance and overpower with one click. Shows the overpower cooldown.

# show Overpower
/cast [stance:1] Overpower; Battle Stance

Single Button Stances

Will switch between battle and berserker stance. Will switch to defensive stance if Alt clicked.

/cast [modifier:alt,nostance:2]  Defensive Stance; [stance:1] Berserker Stance; Battle Stance

Fear/Bandage

First click – Casts intimidating shout. Second click – Bandages yourself. Third Click – Retargets your feared target.
/cast Intimidating Shout

/use [target=player] Heavy Netherweave Bandage

Self Healing

First click – Casts last stand. Second click – Uses your healthstone (if you have one). Third Click – drinks a health potion (if you have one).

/castsequence reset=600 Last Stand, Major Healthstone, Major Healing Potion

Pummel/Shield Bash

Will shift you to Berserker Stance for a Pummel if you have a 2H equipped. If you have a 1H and Shield, it will shift you to Battle or Defensive for a Shield Bash.

/cast [equipped:Shields, stance:1/2] Shield Bash;

[noequipped:Shields, stance:1/2] Berserker Stance;

[stance: 3] Pummel

Spell Reflection

Switches to Shield+1h, shifts you to correct stance and casts Spell Reflection. Must fill the names of your OWN equipment. Note: Will not switch you to Defensive Stance if you are in Battle, since Spell Reflection is usable in Battle. Need to switch to Defensive manually if your getting Focus Fired.
#showtooltip Spell Reflection

/cast [stance:1/2,equipped:Shields] Spell Reflection;

[stance:3] Defensive Stance

/stopmacro [equipped: Shields]

/stopcasting

/equip YOUR 1H

/equip YOUR SHIELD

Spell Reflection and Back To Berseker

Press normally to flip into Defensive stance and equip your 1 handed sword and shield (Replace with the names of your weapons) and cast Spell Reflect. Hold any modifier key (alt/ctrl/shift) and hit the marcro to flip back into Berserker Stance with your 2 Hander.

/cast [stance:1/3, nomodifier]Defensive Stance
/cast [modifier] Berserker Stance
/equip [modifier] YOUR 2 HANDER; YOUR1HANDER
/equip [nomodifier] YOURSHIELD
/cast [nomodifier] Spell Reflection

Execute/Heroic Strike

Will always try to Execute. If execute is not available it will use Heroic Strike.

/cast Execute
/stopcasting
/cast Heroic Strike

Disarm

If you’re in Defensive stance it will Disarm your target. If you are not in Defensive stance it will switch stances and another press will Disarm.

#showtooltip Disarm
/cast [stance:2] Disarm; [stance:1/3] Defensive Stance

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