World of Warcraft 3.3.3 Patch Notes

wow patch 3.3 notesThe news around the Wow scene is that patch 3.3.3 will be released in today’s maintenance. With 3.3.3 (most likely) hitting the live servers this week, I’m not even sure where to start on this patch….just too many exciting changes!

The changes range from small ability changes to flying carpets and two-seater rockets, this patch is going to blow up the Live Servers with excitement!

Almost every aspect of the game has been improved with this patch, but some of the main things I’m finally happy to see hit the servers are the honor changes and the random battlegrounds. I know everyone is saying the same thing, but those two things, for a PvP lover, are huge to me.

While PvP seems to be the main focus of 3.3.3, Culling of Stratholme, Icecrown Citadel, and numerous World Event bosses have had fixes/changes to them.

And let’s not forget class changes! Everyone either loves them immensely or hates despicably, (depending on your class of course) they always come! It’s possible that the Death Knight was the target of 3.3.3, while almost every class got some changes; Death Knights got the most love (about time!).

Check out the 3.3.3 Patch Notes below!

PvP

The amount of Honor awarded for an Honorable Kill has been increased by 100% for characters of all levels. This change will effectively double the amount of Honor received from Honorable Kills, or for completing Battleground and Wintergrasp objectives; however, the amount of experience gained from completing Battleground objectives and the amount of Honor rewarded for completing each Wintergrasp quest remain unchanged.

Battlegrounds

The Random Battleground system has been added! Similar to the Random Dungeon system in the Dungeon Finder, players can now queue for a random Battleground.
The Random Battleground option can be found in the Battleground tab of the PvP frame and is only available for level 80 characters at this time.
If this option is selected, players may not queue for specific Battlegrounds and a random Battleground simultaneously.
Similar to the Random Dungeon system, players will not know for which Battleground they are chosen when selected from the queue until they zone into the Battleground.
The Random Battleground option will only allow a group size of 5 players to queue together.

Bonus rewards will be offered for choosing the Random Battleground option.
Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.
Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.
Daily Battleground quests have been removed in place of the Random Battleground option.

Battlegrounds will no longer award Marks of Honor.
Players with existing Marks of Honor can still turn them in to their respective faction’s quest givers, including individual marks for those who may have more marks for one Battleground than another.
Items which previously required Marks of Honor will have their costs adjusted to remove these requirements.

Whenever a Battleground has the holiday bonus active, it will now be referred to as “Call to Arms” in the Battleground tab and Calendar. In addition, Call to Arms Battleground Honor rewards have been changed.

Choosing a specific Battleground with the Call to Arms bonus active will yield the exact same rewards as when choosing the Random Battleground option.
Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.
When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen under the Call to Arms bonuses. In addition, the rewards for the first victory of the day cannot be earned more than once, regardless of whether or not it is obtained from the Random Battleground system or the Call to Arms Battleground.

Wintergrasp

The internal balance system now only changes when a faction achieves 2 consecutive defenses after an initial capture of Wintergrasp, up from 1.

To be continued..

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